Round Robin Rifle
This game was developed for Wonderjam 4
Round Robin Rifle
You and your opponents are placed in an arena, and you all must use the same rifle to kill each other. The rifle has infinite ammo but a very strong recoil, so each shot makes it fly out of your hands for anyone to grab.
Being the last man standing is important, but getting a high score is also important. If you see an opponent targeting another opponent, push him out of the way so you can later get the kill for yourself.
Controls
Keyboard+Mouse | Gamepad | |
Run | WASD | Left Stick DPAd |
Shoot | Left Click | Right Trigger 1 Right Trigger 2 |
Jump | Spacebar | South Face Button |
Pause | Escape | Start |
Q&A
- Why is the standing animation so weird?
I wanted the right arm's position to be fixed so that I don't have to coordinate the rifle's position with the animation. - Why is there no gamepad support in the HTML version?
Because gamepad support in WASM sucks, and at least on Firefox when the right thumbstick was at rest it was interpreted as not-at-rest which was very annoying - so I disabled it entirely. - This is not how Round Robin works!
Tell that to the guy holding the rifle.
Status | Prototype |
Platforms | HTML5, Windows, macOS, Linux |
Author | Aeon Felis |
Genre | Shooter |
Made with | Rust |
Tags | 3D, bevy, Singleplayer, Third-Person Shooter |
Code license | MIT License |
Asset license | Creative Commons Zero v1.0 Universal |
Average session | A few seconds |
Languages | English |
Links | Source code |
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